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Women Ranks

Novice

A novice is the lowest rank in the Tower; merely a young girl who aspires to become an Aes Sedai. They always wear a dress of pure white and are not allowed to leave the Tower. Novices must be trained hard and have their character built strong; the weak must be weeded out, therefore, a novice is set to do menial chores around the Tower every day, and always under the watchful eye of the Mistress of Novices. A novice must defer to any member of the Tower, even the servants are of more influence, and when an Aes Sedai speaks, a novice jumps to do their bidding. When they aren't performing their daily chores, novices are practicing their skills. Only the strong who truly wish to become Aes Sedai are allowed to become an Accepted by completing the three trials.

Novices in the clan are new members who haven't yet progressed to the rank of Accepted. A Novice must wait at least one week before she can test for a higher rank. Novices must show respect to all other members of the clan and obey their orders without question.


Accepted

Accepted have slightly more freedom and influence than Novices, yet the time they earn with less chores is more than made up by more study. The Accepted are predominantly in charge of watching the novices, when the Mistress herself cannot be bothered. Accepted always wear a white dress with seven stripes, representing the seven ajahs, at the hem. They also receive a gold ring in the shape of a serpent biting its tail, which they must wear at all times on the middle finger of their left hand. They aren't allowed to leave the city, but they may leave the Tower grounds.

An Accepted is on her way to becoming a full Sister. An Accepted must defer to anyone above her in rank, but has free reign over the younger Novices; Accepted are often assigned to even teach those novices. At this point, they should be thinking about which Ajah they will choose and which Warder they will bond. Again, they must spend at least one week at this rank before advancing to the next rank of Aes Sedai.

Aes Sedai

As an Aes Sedai, a woman now has practically free reign. Their first duty as an Aes Sedai is to choose an ajah: Blue, Red, Yellow, Green, Gray, White, or Brown. If there is a Warder that the Aes Sedai (Sister) likes, she may choose to bond him. An Aes Sedai has many different duties, predominantly depending upon their ajah. Some Sisters stay in the White Tower, performing duties for the city of Tar Valon, studying in the records and library, or teaching the novices and accepted. Most Sisters however, leave Tar Valon to meddle in the affairs of countries, perform quests and tasks, and whatever else may be of use to the Tower. However, an Aes Sedai must do the orders of the Amyrlin, and must always follow the three oaths...To speak no word that is not true... To never use their power as a weapon, except in the defense of their own lives, against evil, or to save the life of another... To never create a weapon of destruction. Aes Sedai may wear whatever they wish to, but on formal occasions, they wear their shawl, which is fringed with the color of their ajah. They may wear their serpent ring on any finger.

An Aes Sedai is a full member of the clan. An Aes Sedai is treated with great respect all over the world, so they must show that they earned that privilege by showing good conduct. Aes Sedai have chosen an Ajah, and they must live with that choice for the rest of their lives: Ajahs may not be changed. Aes Sedai make up the brunt of our army, along with their Warders, and will be given first choice in upcoming matches, unless there are others who are much better qualified or need to participate in a match. Aes Sedai are in charge of Novices and Accepted, and have much influence over all the warder class. Aes Sedai are supposed to be treated as equals by all other Aes Sedai, even the Sitters and those of higher ranks. However, the Amyrlin's orders or the Hall's orders (NOT an individual Sitter's orders) are still to be obeyed strictly. An Aes Sedai must wait at least 2 weeks to test for the rank of Sitter, or perhaps less if the Hall or Amyrlin so decides that it is necessary to advance them sooner.

Sitter

A Sitter is a member of the Hall, the governing body of the Tower. Each Ajah has two Sitters to represent them, and these two are usually the strongest or the oldest of their ranks. A Sitter is the highest rank one can receive under their own power, the rank of Amyrlin can only be received by the one female leader of the White Tower.

A Sitter must be a good leader, and no one with questionable leadership abilities or maturity will be allowed to this rank. A Sitter does not have any power over other Aes Sedai, and are treated as equals, the Sitter simply has leadership power in the clan. Their decisions as a group have great weight in the clan, and can even supersede the Amyrlin's decisions with a ¾ majority. The Amyrlin must listen to the Hall's suggestions when she makes her own decisions. The Hall is also in charge of initiating new members to the ranks of Sitter and Blademaster, declaring war or peace on other clans, and settling disputes in the clan.

Keeper of the Chronicles

The Keeper of the Chronicles is an assistant to the Amyrlin, and is chosen by the Amyrlin to take on a variety of duties. The primary duty of the Keeper is to manage tasks that the Amyrlin cannot handle, to act as a leader in her absence, and to maintain the vast library of records that the Tower keeps.

The Amyrlin Seat elects a Keeper of the Chronicles whenever she is raised. The Amyrlin has sole control over the Keeper, and may choose to demote her back to Sitter at any time if deemed necessary. The Hall may also vote to forcibly remove her title by a vote with a three-quarters majority. The Keeper is an honorary title, and her duties will mostly be decided upon by the Amyrlin. When raised to this rank, the Keeper will have access to the Hall as a full member, unless the Hall is full. In this case, the Keeper will receive access to the Hall, but will not be allowed to vote, and will not be considered a full Hall member. The Keeper is usually, but not always, next in line for the Amyrlin Seat. A Keeper is considered of equal rank as any other Hall member.


Amyrlin Seat

The Amyrlin is the most powerful member of the clan. She rules the Tower, and her word is law unless vetoed by the Hall. All those of lower ranks defer to her. The Amyrlin also has the responsibility of handling foreign affairs, finances, severe breaches of Tower conduct, wars, and the welfare of the city of Tar Valon.

The Amyrlin has first say and last say in all matters of the clan. However, it is her duty to listen to the opinion of the Hall, and if the vote there is large enough, is required to do as they ask. There may only be one Amyrlin, who is voted to the position by the Hall. The candidate must have a ¾'s majority in the Hall to be appointed to the rank. If no candidate has a ¾'s majority, the Master Gaidin must choose from among the two predominant candidates. The Amyrlin's duties include authorizing treaties of war and peace, determining punishments, changing and authorizing the rules as seen fit, promoting the clan in the community, daily clan maintenance, and informing the clan of all leadership decisions.

 


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